Spark
Price TBA- A backer role on Discord, “Spark”, and access to the backers' channel
- Backer-only news from the dev diary
- Our heartfelt thanks
We are preparing a Kickstarter campaign to give our night-time fairy tale an art direction like no other, professional animation and VFX, real voices, translations, an early access, and the means to reach its players. We will announce the launch date on X.
VESPÉRANCE already exists: its world, its story and its systems are in place, and we are a small independent studio making it with care. What a small team cannot fund alone is what turns a good game into a game people find, hear and remember.
What the campaign raises goes into these eight things, and nothing else.
An art direction drawn for this world alone: AYLIS, the guardians, the creatures and the seven lands, by our art director, to replace the placeholder art.
Professional animation, so that every character moves like they belong to a fairy tale, and every blow reads at a glance.
Visual effects worthy of the masters' gifts: fire, frost, sap, storm and dawn, and the violet haze of the Veil.
A carefully crafted interface, from the parchments to the Chronicle: beautiful to look at, and clear in the heat of a fight.
Hiring voice actors, so that Oswin, AYLIS, the masters and the guardians speak with a real voice by the fire and on the road.
Translating the game, and all its writing, into several languages, so that the tale can be read far beyond English and French.
Opening the road early: backers and players try the game before release, and help us shape it.
Trailers, festivals, press and creators: what a small studio needs so that VESPÉRANCE reaches the players it was made for.
Every tier includes everything in the tiers before it. Prices are not set yet, and your opinion on Discord will help us shape them.
Everything above, plus:
Everything above, plus:
Everything above, plus:
Everything above, plus:
Everything above, plus:
First draft: tiers, contents, prices and shipping will be final on the Kickstarter page. Physical rewards ship when the game is released.
The date is not set yet. We will announce it on Discord and X as soon as it is.
A single-player roguelite set in a night-time fairy tale. The Veil is swallowing seven lands, and a prophecy sends out visions to stop it. Every time a vision falls, a new one wakes up by Oswin's fire, and the world remembers.
Yes: the campaign will fund an early access, so that backers and players can walk the road before release and help us shape the game. Backers with a Steam key will be part of it.
English and French first. Translating the game into more languages is one of the things the campaign will fund, and the stretch goals will tell you which ones.
PC first. Other platforms will depend on the campaign and on what comes after.
Because a unique art direction, professional animation and VFX, voice actors, translations and marketing are what a small studio cannot pay for alone, and because we would rather build the game with the people who will play it.
Yes: read the dev diary, and join the Discord, where we share concepts and news first.
Follow us on X: we will announce the day the campaign starts.
Until the next vision.