CHRONICLES GAMES
Careers

Come sit by the fire

Every game is a page of the chronicle, and every chronicle needs more than one hand.

Chronicles Games is a small independent studio making single-player games with a taste for writing and a look of their own. We are building VESPÉRANCE, and we are looking for people who care about stories, characters and worlds as much as we do.

How we work

Small on purpose, careful by choice

i.

Writing first

Every character has a voice, every fall has its line. Whatever your craft, it serves the tale.

ii.

Your mark on the world

We have a strong base, but nothing is set in stone. Ideas are welcome, and they change the game.

iii.

Credited, always

Everyone who helps build the game is credited for what they bring, in the game and around it.

Open now

Roles open today

Open a role to read more about it and apply. Experience matters less than care and curiosity.

Open

Narrative director

Story, characters, dialogue, lore

Lead the writing of VESPÉRANCE: the world, its characters, the scenes by Oswin's fire, the guardians, the masters and the pages of the Chronicle. We already have a base, and you would be free to reshape as much of the story as you wish.

Apply →
Open

Environment concept artist

Lands, places and atmospheres

Draw the places of the night-time fairy tale: the seven lands, the camp of the Entre-monde and the veiled city of Karn, with our art director.

Apply →
Open

Environment artist

The seven lands, at night

Bring the road to life: the Misty Lands, the twisted woods, the drowned marshes, Ashka's fortress and frozen pass, the burning rift and the veiled city of Karn. Stylised, melancholic, and readable from above.

Apply →
Open

Level designer

Clearings, roads, arenas

Shape the paths of every vision: the clearings and their encounters, the roads between them, the guardians' arenas and the camp of the Entre-monde. Variety for a roguelite, clarity from a top-down camera.

Apply →
Open

3D artist

Characters and creatures

Model AYLIS, the guardians, the masters and the creatures of the seven lands from our art director's concepts: stylised, expressive, and readable at a glance.

Apply →
Open

Logo & identity designer

Paid commission

Draw the studio's logo and visual identity. A first idea to start from: an illuminated letter, night blue, parchment and gold.

Send your portfolio →
With the Kickstarter

Roles opening with the campaign

Our Kickstarter will fund the people who make the game beautiful. If one of these is your craft, introduce yourself now: we will come back to you first.

After the Kickstarter

3D animator

Characters who move like they belong to a fairy tale, and fights you can read at a glance.

Introduce yourself →
After the Kickstarter

VFX artist

The masters' gifts of fire, frost, sap, storm and dawn, and the violet haze of the Veil.

Introduce yourself →
After the Kickstarter

UI / UX designer

From the parchments to the Chronicle: an interface that is beautiful, and clear in the heat of a fight.

Introduce yourself →
After the Kickstarter

Translators

Carry the tale, and all its writing, into new languages without losing its voice.

Introduce yourself →
After the Kickstarter

Community & marketing

Trailers, festivals, press and creators: help the game find the players it was made for.

Introduce yourself →
Volunteer

Playtesters

Walk the road before anyone else and tell us what you felt. Pick the “I would like to playtest” option when you join our Discord.

Join the Discord →
Not listed?

Write to us anyway

If you love what we make and think you could help, tell us who you are and what you would like to bring to the camp.

Prefer e-mail? Write to us directly, with a few words about you and a link to your work.

Follow the chronicle

Come sit by the fire.

Devlogs, first concepts and, soon, our first playtests. The Discord is where it all happens first.

Until the next vision.