Open a role to read more about it and apply. Experience matters less than care and curiosity.
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Narrative director
Story, characters, dialogue, lore
Lead the writing of VESPÉRANCE: the world, its characters, the scenes by Oswin's fire, the guardians, the masters and the pages of the Chronicle. We already have a base, and you would be free to reshape as much of the story as you wish.
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Open
Environment concept artist
Lands, places and atmospheres
Draw the places of the night-time fairy tale: the seven lands, the camp of the Entre-monde and the veiled city of Karn, with our art director.
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Open
Environment artist
The seven lands, at night
Bring the road to life: the Misty Lands, the twisted woods, the drowned marshes, Ashka's fortress and frozen pass, the burning rift and the veiled city of Karn. Stylised, melancholic, and readable from above.
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Open
Level designer
Clearings, roads, arenas
Shape the paths of every vision: the clearings and their encounters, the roads between them, the guardians' arenas and the camp of the Entre-monde. Variety for a roguelite, clarity from a top-down camera.
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Open
3D artist
Characters and creatures
Model AYLIS, the guardians, the masters and the creatures of the seven lands from our art director's concepts: stylised, expressive, and readable at a glance.
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Open
Logo & identity designer
Paid commission
Draw the studio's logo and visual identity. A first idea to start from: an illuminated letter, night blue, parchment and gold.
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